Prompt:
A silent 8-second video in high resolution (4K), presented as a stylized instructional graphic with dark academic, techno-mystical aesthetics. The background is a matte black surface subtly patterned with micro-textured ossified glyphs, like a carbon fiber femur.
Frame 0–1s:
Title fades in (center, serif, bone-white):
CrenuxionForge
(Subtitle, smaller: "Recursive Ontic Generation")
Subtle skeletal grid emerges behind the title (gray-blue, diagrammatic)
Frame 1–3s:
A UML-style class diagram is rapidly sketched in chalk-white vector lines:
Top box: CrenuxionForge (italicized, abstract)
Arrow down to: FemurForge : CrenuxionForge
Connected by a curved line to: BoneGlyph* manifest()
Then forks to FemurSigil, SkullRune (subtypes), each pulsing briefly
Frame 3–5s:
Left side of screen: a looping animation of a recursive instantiation chain —
FemurSigil → SkullRune → FemurSigil → SkullRune...
Each node mutates slightly as it manifests the next: glowing glyphs emerge briefly behind the transitions
Recursion loop visualized as a tightening spiral of labeled nodes, rotating slowly
Frame 5–6.5s:
Right side shows realistic bone cross-section morphing into a class structure
A femur rotates slowly as callouts appear on-screen:
"Self-factory logic"
"Ontological Layering"
"Symbolic adaptation"
Each label is connected to bone segments via faint curved lines
Frame 6.5–8s:
Title fades back in (bold):
Objects that encode their successors
Below it:
"Factory ⟳ Glyph ⟳ Form"
Diagram fades to black; final flash of a spiral glyph etched in the negative space
End.
✏️ Notes for VEO Context
Color palette: Bone white, blue-gray, obsidian black, faint glyph-glow orange
Typography: Serif for titles (bone-textured), monospace for code/class diagrams
Motion: Smooth diagram drawing, recursive rotation, subtle node-pulsing (no jitter)
Emphasis: Educational clarity, recursive structure, mystic-symbolic undertone
No audio, no voiceover, no transitions other than fade and glyph emergence